A version of the compass with names for each range for the RPG.
The Structure of the System:
While it may be known by now, that the quadrants A, B, C, and D have their attributes that the placement itself determines, the 9 ranges within them share a fair dynamic of similarities and symmetry. And it is admittedly shallow for the system to reduce the quadrant ranges to just 9, but an approachable presentation was needed, which is why it's always advised to view the system in a magnified way, as floating numbers can also be assumed within the very range, and so on. In which case questions like being in between two ranges can also be answered, as someone who may be right in between A1 and A2 may simply be termed A12, and if there's a slight preference for A1, A1-2 would be the alternative. The ranges can be summarised as balanced, quite, and extreme, and here's how the 9 ranges manifest in the two axes:
Range 1 - Extreme X and Y:
As the attributes may suggest, the most extreme, and distinct examples of the compass. The diagonal dynamic (A1 with C1, and B1 with D1) depicts the highest probable difference between the two ranges.
Range 2 - Quite X and Extreme Y:
While range 2 is extremely Y (lateral or vertical), it's only fairly X (lexical or impressionistic). The range 2s of the same Y-axis preference are supposed to have more similarity than the 2s of a different Y-axis preference.
Range 3 - Balanced X and Extreme Y:
Range 3 has a very close fellow 3 on the X-axis, and due to the Y preferences being extreme, like 1 and 2, 3 is equally distinct from its Y-axis counterparts, though not that as much as 1 and 2 when it comes to the diagonal difference.
Range 4 - Extreme X and Quite Y:
Extreme X-ness and a fair preference of the Y-axis is what highlights range 4. It may be the opposite of range 2, in that sense. Major distinctions are shared between the 4s of different Y preferences, but the distinctions between 4s with the same X preference are balanced.
Range 5 - Quite X and Y:
The most balanced range in all the quadrants. Not very extreme, not very close. A fair amount of X and Y-axis differences are shared by the 5s of all quadrants.
Range 6 - Balanced X and Quite Y:
Like its preceding vortex number, 6 is also a range that is balanced on the X-axis, with a fair Y-axis preference.
Range 7 - Extreme X and Balanced Y:
Very close in terms of the Y-axis, and very distinct in terms of the X-axis.
Range 8 - Quite X and Balanced Y:
Very balanced Y-axis, and a fair preference for the X-axis.
Range 9 - Balanced X and Y:
Range 9 characterises the very center of the compass, and all the 9s are placed right together, being the closest of all inter-quadra ranges.
It should again be reminded that the system should simply not be boxed or stereotyped with the mathematics of basic dichotomy preference-based words like 'extreme', 'quite', and 'balanced', as if the spectrum is magnified, the very meaning of the words may change, and even within this very compass, one may require cases like 'quite-balanced' and 'extreme-quite' (as earlier discussed in the merged codenames), or vice versa.
Perhaps a healthier way is to assume the entire compass inside each composite range (for example, being the A1 of B1 would equate to being the most lateral and impressionistic B1). And only one instance of this would be functional enough, as more would overly-specify the position, which would inaccurately imply the static demeanor of the system's positioning. With the application of such a series of concepts, the variety within the same range is easier to imagine.
Your Placement on the Compass:
The compass isn't the system itself, it's just a simpler way of expressing it, and the ranges aren't only bound to what borders them. Your placement isn't static, and in theory, you can be all the types/ranges throughout the course of your life (even if for a very short span of time). The compass instead places your cognition under different contexts, alongside the frequency. Now surely will there be a few common ranges for one (or let's say cognitive comfort zones), but at the end of the day, it's all context-dependent.
Mind Axes believes that if a particular form of cognition can be understood, it can be implemented. A cognitive portal can be opened to teleport towards a different range for context-related reasons or requirements. For example, academic study is something that requires more vertical lexicality, so upon this requirement, one would have to force their cognition to align with what would manifest the required results. The system seeks to capture these commonly prevalent ranges of a mind under different contexts and severities.
People involved in this project: Kashif (B2), Torogao (A1), Thyssen (A2), One for All (A2), Helvetica (A3), Azdual (B-a3), Jam (B6), Mr. Slick (B3), Nan0blaze (A7), Snowdrop (B2).
Poggers
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